[Case 02]
Validating Design Effectiveness in Digital Education – A/B Testing with +180 Students
Digital Education / Usability
UX in Sustainability Digital Resource
Validating Educational Tools through A/B Testing
[Project Overview]
This project evaluated a digital educational resource on environmental sustainability used in Portuguese middle schools. I designed two interface variations to determine which one improved learning effectiveness and student engagement.
Through in-depth UX research, A/B testing and classroom observation, the project validated pedagogical impact and identified design improvements to optimize usability and learning outcomes.
[Problem Statement]
Although the resource addressed an important topic, there was no empirical evidence showing which interface design worked better for students. The company needed concrete data to guide improvements.
The challenge was to combine methodological rigor with real classroom environments — ensuring that students’ needs, behaviours and learning patterns shaped the redesign.
[Industry]
Digital Education / Usability
[My Role]
UX Researcher, Usability Tester
[Platforms]
Web (PC / Tablet)
[Timeline]
February 2023 – November 2023
[Process]
[Outcome]
Students clearly preferred Version B
A/B testing validated real-world design effectiveness
Evidence-based recommendations informed the final redesign
[Key Learnings]
